DwarfRun
DESCRIPTION
Dwarf Run was intended to be a game jam submission for the GMTK Game Jam 2024 (Theme: Built-To-Scale) Though, I was unable to participate during the given time frame, I still wanted to complete the Jam Challenge.
Objective
Clear through 5 levels by grabbing the key and taking it to the lock in order to progress. Be careful! The key can only be picked up while you are large. Navigate the game by outsmarting the enemy by shrinking in size, making them lose sight of you. Or placing a clone that will distract them. Maybe use your clone as a platform, just know, your clone cannot float!
Controls
A + D to move
Left Shift to shrink
Space Bar to jump
E to pick up keys
Right Click to spawn a clone
Tab to pause game
Credits:
QueueDevelop: Programmer
Assets used:
Music from Pierre-C. KERNEIS on Itch,
SFX from beatscribe on Itch
Tile Set from Lil Cthulhu on Itch
Status | In development |
Platforms | HTML5 |
Author | QueueDevelop |
Genre | Platformer |
Made with | Godot |
Tags | 2D, dwarf, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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